000 01273nam a2200133 4500
008 250912b |||||||| |||| 00| 0 eng d
100 _aRamesh Kumar*
245 _aBalancing Pixels and Play: Assessing the Physical and Mental Health Impacts of Children's Video Gaming
300 _app34-40
520 _aThis article examines children's video gaming and its physical and mental health impacts. Over six decades, games have advanced to immersive 3D environments, with 90% of children gaming on various devices. Excessive gaming fosters sedentary lifestyles, obesity, musculoskeletal issues, and sleep and vision disruptions. Mentally, it can lead to addiction, social withdrawal, anxiety, depression, and isolation, as lonely children use gaming to cope. While some argue games promote relaxation, motivation, and learning through immersion, these benefits are negated when health suffers. The article concludes that parents must monitor and limit gaming to safeguard children's well-being, academic performance, and social development.
654 _aVideo Gaming, Child Health
_a Gaming Addiction, Screen Time
_aMental Health
_a Behavioral Impac
773 0 _080302
_9113837
_di-manager's Publications
_ti-manger's Journal on Mobile Applications & Technologies
942 _cJA
999 _c132812
_d132812