| 000 | 00789nam a2200205Ia 4500 | ||
|---|---|---|---|
| 100 | _aMukundan, Ramakrishnan | ||
| 080 | _a001.6443/Muk/Adv | ||
| 526 | _dNTB | ||
| 526 | _aPG | ||
| 366 | _f20 | ||
| 505 | _aIntroduction.- Mathematical Preliminaries.- Scene Graphs.- Skeletal Animation.- Quaternions.- Kinematics.- Curves and Surfaces.- Mesh Processing.- Collision Detection.- Appendix A: Geometry Classes.- Appendix B: Scene Graph Classes.- Appendix C: Vertex Skinning Classes.- Appendix D: Quaternion Classes.- Index. | ||
| 654 | _aComputer Science | ||
| 654 | _a Computer graphics | ||
| 654 | _a OpenGL | ||
| 942 | _cBK | ||
| 245 |
_aAdvanced methods in computer graphics _bwith examples in OpenGL |
||
| 260 |
_aSpringer _bNew York _c2012 |
||
| 300 | _axiii,312 | ||
| 546 | _aE | ||
| 999 |
_c73086 _d73086 |
||